Procedural Architecture
Philosophy

EFFICIENCY

STRATEGY

INTEROPERABILITY

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featured news

​My research and development for an open-source, user-friendly augmented reality (AR) workflow for architecture in Unreal Engine has been awarded support by an Epic Games MegaGrants. Thank you, Epic Games!
- Hans Palacios
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hans palacios

creative technologist

Trained with a foundation in architecture, building technology, and business management, I have gone beyond to explore all realms of spaces (real, virtual, and everything in between) with an emphasis on procedural modelling, 3D motion graphics, computational design, mixed reality, and interactive user experiences. I'm a lifelong learner and aim to refine my expertise as much as I can everyday. 
Hans Palacios